Just Make Things
/Such a great excerpt from the Kern and Burn Book:
I grew up on a small farm in Canada, it was relatively isolated, and it wasn’t like I had much to do. I had to self-entertain. The obvious activity that I gravitated to was to make things. Or destroy things. One or the other. The farm was where that seed of ‘making’ was first sown, and I still feel like that’s what I aspire to do — to just make things.
Kern and Burn→
/Kern and Burn: Conversations With Design Entrepreneurs is a beautiful two-color book that features candid conversations with 30 leading designers who have founded startups, channeled personal passions into self-made careers and taken risks to do what they love. In this book they share their failures, successes, and perspectives.
Designs Inspired by Nature
/Designer Sarah Ebersol explains how she’s inspired by birds and trees, how designers are like casting directors, her rigorous color testing methods, and the value of getting a bird’s eye view.
You have to be a bird.
Shepard Fairey Designs a Patch for NASA→
/It’s a really special thing. I’m just flattered and honored that I could create something that becomes just a small symbol of how things can move forward
Content & Chrome→
/Content & Chrome is a collection of the best examples of modern User Interface design.
It’s a place to gather UI design that is beautiful, well crafted, thoughtful, and pushing new ideas ahead. It’s also a place to collect articles, thoughts, tweets, quotes, podcasts, & videos that discuss UI design. The site is put together by Mike Kruzeniski.
Why We Like Beautiful Things→
/We think of great design as art, not science, a mysterious gift from the gods, not something that results just from diligent and informed study. But if every designer understood more about the mathematics of attraction, the mechanics of affection, all design — from houses to cellphones to offices and cars — could both look good and be good for you.
Minimus V: A Subtle iPhone Mockup→
/I have a thing for detail—like many designers do. Maybe, too much of a thing. It's easy to get sucked into the vortex of "It's all in the details." Well, sometimes it's not - it depends on the job and the context of what you're presenting. It makes perfect sense that if you're presenting your digital works (screens as we like to call them), that you'd want the viewer to be focused on your mobile layout rather than the superstar quality of the device on which it is displayed.
I suspect that's what drove David Elgena to create the Minimus V subtle iPhone mockup.
Minimus V disrupts the norm of digital mockups, placing the importance on your design and not the phone.
/ht @kerem
Good vs. Great
/
Good design is making something intelligible and memorable. Great design is making something memorable and meaningful.
Ray & Charles Eames Need Your Help→
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Exterior of the Eames House nestled above the meadow
Eames Foundation is ready to preserve the house as it existed when Charles and Ray lived and worked in it for the last, most prolific half of their lives. This includes not only conserving the house for the future but also celebrating and transmiting the legacy and philosophy of Charles and Ray.
Help preserve the Eames House and own a piece of the Eames legacy. Each print is hand numbered. Orders placed today will not be delivered until mid-January, but we will send you a pdf showing and acknowledging the print that you can use when giving as a gift.
Museum of Art and Design
/The Museum of Arts and Design (“MAD”) explores the blur zone between art, design, and craft today. Accredited by the American Association of Museums since 1991, MAD focuses on contemporary creativity and the ways in which artists and designers from around the world transform materials through processes ranging from the artisanal to the digital.









